The eGML (embedded Graphics Multiplatform Library) provides a comprehensive library of tools and functions for developing high-quality graphical applications across different platforms. It grants developers access to a versatile set of graphics rendering functions suitable for a variety of embedded systems from microcontrollers to sophisticated SOCs.
With its flexible API, eGML supports a broad spectrum of graphics operations, facilitating the creation of dynamic interfaces, animations, and detailed visual effects for integrated applications. Its multiplatform support ensures compatibility across different hardware architectures, allowing seamless deployment across various devices.
Focused on efficiency, eGML is designed to maximize graphical output while minimizing system resource consumption. Its capabilities enable developers to create rich and interactive user experiences without sacrificing performance, particularly in resource-constrained environments where optimizing for power and speed is critical.